1 - 16 players, 8 frags per. 17-24 players, 10 frags per. 25+ players, 12 frags per.
Spawn protection is still 3 seconds, but better accounts for chargeable weapons such as dynamite.
I mistakenly made it increase the capture count with more players, from 1-3, now it starts at 5 and decreases to 3 with larger games