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Thursday, January 30th, 2025

Team Fortress 2 // General server update
Re-enabled taunts in Prophunt
Prophunt Rainbow
Taunts have been re-enabled on Prophunt, however all taunts that previously did damage at no cost to the person using them, no longer do damage.

I may adjust this in the future to do self-damage instead!
Prophunt health bonuses can now only be collected if you're missing health
Prophunt Rainbow
Previously, you could walk over a control point and use your bonus any time, which could waste it if you weren’t damaged at all.
Fixed the Dragon's fury not working correctly in Prophunt
Feature addition Rainbow Prophunt
The Dragon’s Fury is now handled correctly and does self-damage to the user. I set the value to -12 HP per shot, this may be too high or too low, I don’t know! We can always adjust it!
Saturday, January 25th, 2025

Source Store // Store update

Items added

Chat stuff

Name Tags
Bee - 200 Credits
Bee Female - 200 Credits
Bee Male - 200 Credits
Bumblebee - 200 Credits
Bumblebee Female - 200 Credits
Bumblebee Male - 200 Credits
Sunday, January 19th, 2025

Team Fortress 2 // Rainbow // Maplist update
Updated - koth_sawmill_event > koth_sawmill
Updated - plr_hacksaw_event > plr_hacksaw
Removed - cp_darkmarsh
Removed - cp_degrootkeep_rats
Removed - cp_freaky_fair
Removed - ctf_helltrain_event
Removed - koth_spillway_event_rc4
Removed - koth_toxic
Removed - koth_viaduct_event
Removed - pd_circus
Removed - pd_infestation_b9
Removed - pd_monster_bash
Removed - pd_scarab_rc6
Removed - pl_corruption
Removed - pl_fifthcurve_event
Removed - pl_millstone_event
Removed - pl_precipice_event_final
Removed - pl_rumble_event
Removed - pl_sludgepit_event
Removed - pl_spineyard
Removed - tow_dynamite
Team Fortress 2 // Chocolate // Maplist update
Updated - koth_sawmill_event > koth_sawmill
Removed - cp_darkmarsh
Removed - cp_degrootkeep_rats
Removed - cp_freaky_fair
Removed - ctf_helltrain_event
Removed - koth_spillway_event_rc4
Removed - koth_toxic
Removed - koth_viaduct_event
Removed - pd_circus
Removed - pd_infestation_b9
Removed - pd_monster_bash
Removed - pd_scarab_rc6
Removed - pl_corruption
Removed - pl_fifthcurve_event
Removed - pl_millstone_event
Removed - pl_precipice_event_final
Removed - pl_rumble_event
Removed - pl_sludgepit_event
Removed - pl_spineyard
Removed - plr_hacksaw_event
Removed - tow_dynamite
Monday, January 13th, 2025

Team Fortress 2 // Rainbow // Maplist update
Added - cp_darkmarsh
Added - cp_degrootkeep_rats
Added - cp_freaky_fair
Added - ctf_helltrain_event
Added - koth_spillway_event_rc4
Added - koth_toxic
Added - koth_viaduct_event
Added - pd_circus
Added - pd_infestation_b9
Added - pd_monster_bash
Added - pd_scarab_rc6
Added - pl_corruption
Added - pl_fifthcurve_event
Added - pl_millstone_event
Added - pl_precipice_event_final
Added - pl_rumble_event
Added - pl_sludgepit_event
Added - pl_spineyard
Added - tow_dynamite
Updated - koth_sawmill > koth_sawmill_event
Updated - plr_hacksaw > plr_hacksaw_event
Team Fortress 2 // Chocolate // Maplist update
Added - cp_darkmarsh
Added - cp_degrootkeep_rats
Added - cp_freaky_fair
Added - ctf_helltrain_event
Added - koth_spillway_event_rc4
Added - koth_toxic
Added - koth_viaduct_event
Added - pd_circus
Added - pd_infestation_b9
Added - pd_monster_bash
Added - pd_scarab_rc6
Added - pl_corruption
Added - pl_fifthcurve_event
Added - pl_millstone_event
Added - pl_precipice_event_final
Added - pl_rumble_event
Added - pl_sludgepit_event
Added - pl_spineyard
Added - plr_hacksaw_event
Added - tow_dynamite
Updated - koth_sawmill > koth_sawmill_event
Sunday, January 12th, 2025

Team Fortress 2 // General server update
Fixed a case where you could be kicked for being AFK when using !back during a break
Chocolate Rainbow
Fixed the replay bot getting kicked sometimes in murder and crashing the server
Rainbow
Fixed scores not getting saved upon client crashes
Team Fortress 2
Does this work?
Assorted MvM Script Modifications
- Fixed model textures not being included in downloads
- Adjusted texture reader to look for `selfillummask` and `lightwarptexture` files
- Fixed a formatting issue preventing specific class icon files from being found for download
- Vscript files are now checked for downloads
Saturday, January 11th, 2025

Team Fortress 2 // General server update
Fixed a case where you could be kicked for being AFK when using !back during a break
Chocolate Rainbow
Fixed the replay bot getting kicked sometimes in murder and crashing the server
Rainbow
Fixed scores not getting saved upon client crashes
Team Fortress 2
Does this work?
Assorted MvM Script Modifications
- Fixed model textures not being included in downloads
- Adjusted texture reader to look for `selfillummask` and `lightwarptexture` files
- Fixed a formatting issue preventing specific class icon files from being found for download
- Vscript files are now checked for downloads
Friday, January 10th, 2025

Team Fortress 2 // General server update
Fixed a case where you could be kicked for being AFK when using !back during a break
Chocolate Rainbow
Fixed the replay bot getting kicked sometimes in murder and crashing the server
Rainbow
Fixed scores not getting saved upon client crashes
Team Fortress 2
Does this work?
Assorted MvM Script Modifications
- Fixed model textures not being included in downloads
- Adjusted texture reader to look for `selfillummask` and `lightwarptexture` files
- Fixed a formatting issue preventing specific class icon files from being found for download
- Vscript files are now checked for downloads
Thursday, January 9th, 2025

Team Fortress 2 // General server update
Fixed a case where you could be kicked for being AFK when using !back during a break
Chocolate Rainbow
Fixed the replay bot getting kicked sometimes in murder and crashing the server
Rainbow
Fixed scores not getting saved upon client crashes
Team Fortress 2
Does this work?
Assorted MvM Script Modifications
- Fixed model textures not being included in downloads
- Adjusted texture reader to look for `selfillummask` and `lightwarptexture` files
- Fixed a formatting issue preventing specific class icon files from being found for download
- Vscript files are now checked for downloads
Wednesday, January 8th, 2025

Team Fortress 2 // General server update
Fixed a case where you could be kicked for being AFK when using !back during a break
Chocolate Rainbow
Fixed the replay bot getting kicked sometimes in murder and crashing the server
Rainbow
Fixed scores not getting saved upon client crashes
Team Fortress 2
Does this work?
Assorted MvM Script Modifications
- Fixed model textures not being included in downloads
- Adjusted texture reader to look for `selfillummask` and `lightwarptexture` files
- Fixed a formatting issue preventing specific class icon files from being found for download
- Vscript files are now checked for downloads
Team Fortress 2 // Front Line Fudge // Mission update
Added - mvm_akure_rc1a_exp_tidalwave_torment
Added - mvm_akure_rc1a_int_algorithm_adversity
Added - mvm_area_52_rc3_adv_extraterrestrial_epidemic
Added - mvm_area_52_rc3_advanced2
Added - mvm_area_52_rc3_click_advanced2
Added - mvm_area_52_rc3_click_expert1
Added - mvm_area_52_rc3_hole_expert
Added - mvm_area_52_rc3_human_mutilation
Added - mvm_area_52_rc3_int_gatebot_apocalypse
Added - mvm_area_52_rc3_naruto_runners
Added - mvm_barren_final3_adv_clanker_carnage
Added - mvm_barren_final3_adv_crucial_revenge
Added - mvm_barren_final3_adv_dusty_dilemma
Added - mvm_barren_final3_adv_fabrication_plan
Added - mvm_barren_final3_jesty_joker_jamble
Added - mvm_bigrock_alias_expert1
Added - mvm_brugge_rc4b_adv_colonial_chocolate
Added - mvm_brugge_rc4b_int_frontline_fodder
Added - mvm_cliffside_b8_adv_cliffhanger
Added - mvm_cliffside_b8_adv_volatile_valve
Added - mvm_cliffside_b8_click_advanced1
Added - mvm_cliffside_b8_click_expert1
Added - mvm_cliffside_b8_rev_adv_scrapyard_slaughter
Added - mvm_cliffside_b8_rev_exp_resolution
Added - mvm_coastrock_rc2_adv_coastal_calamity
Added - mvm_coastrock_rc2_adv_pirate_domination
Added - mvm_coastrock_rc2_adv_plunder_panic
Added - mvm_coastrock_rc2_adv_seaside_sacrifice
Added - mvm_coastrock_rc2_exp_hardware_acceleration
Added - mvm_coastrock_rc2_what_have_i_done
Added - mvm_cyberia_rc6a_adv_launch_sequence
Added - mvm_cyberia_rc6a_exp_cascading_steel_swarm
Added - mvm_cyberia_rc6a_int_liberty_lane
Added - mvm_cyberia_rc6a_rev_arctic_arrangement
Added - mvm_decoy_click_advanced1
Added - mvm_decoy_exp_dissolution
Added - mvm_decoy_intermediate
Added - mvm_derelict_rc2_adv_shadow_wave
Added - mvm_derelict_rc2_adv_waterway_wringout
Added - mvm_derelict_rc2_int_metallic_breakthrough
Added - mvm_dockyard_rc7
Added - mvm_dockyard_rc7_adv_cargo_carnage
Added - mvm_dockyard_rc7_adv_pyromacterra
Added - mvm_dockyard_rc7_adv_spyware_shipping
Added - mvm_dockyard_rc7_advanced2
Added - mvm_dockyard_rc7_int_technophobia
Added - mvm_doppler_b12_adv_spiral_slaughter
Added - mvm_doppler_b12_exp_object_oriented_obliteration
Added - mvm_downpour_rc3a_adv_666_last_stand_of_dead_men
Added - mvm_downpour_rc3a_adv_wet_wreckage
Added - mvm_downtown_final4b_adv_entertainers_entourage
Added - mvm_downtown_final4b_adv_robocentralization
Added - mvm_downtown_final4b_click_advanced2
Added - mvm_downtown_final4b_rag_expert1
Added - mvm_dusk_rc7b_adv_chasing_daybreak
Added - mvm_estate_rc1_adv_enclave_eviction
Added - mvm_estate_rc1_adv_eviction_notice
Added - mvm_estate_rc1_int_tectonic_factory
Added - mvm_ghost_town_adv_horrorsome_happenings
Added - mvm_ghost_town_exp_deadweight
Added - mvm_ghost_town_int_cpu_spookies
Added - mvm_goldpit_rc4_adv_equal_opposites
Added - mvm_goldpit_rc4_adv_gilded_mainframe
Added - mvm_goldpit_rc4_adv_race_condition
Added - mvm_hideout_b3_chili_sabotage
Added - mvm_hideout_b3_exp_autonomous_annilhilation
Added - mvm_hideout_b3_rev_adv_galois
Added - mvm_hoovydam_b10_adv_kinetic_energy
Added - mvm_hoovydam_b10_int_dizzying_drill
Added - mvm_isolation_rc3_adv_hypothermia
Added - mvm_isolation_rc3_adv_mannstorm
Added - mvm_isolation_rc3_expert1
Added - mvm_isolation_rc3_expert2
Added - mvm_isolation_rc3_int_turbulence_tumult
Added - mvm_isolation_rc3_rev_exp_desolated_death
Added - mvm_mannhattan_advanced1
Added - mvm_mannhattan_advanced2
Added - mvm_mannhattan_click_expert1
Added - mvm_mannhattan_exp_discordant
Added - mvm_mannhattan_int_metroll_malice
Added - mvm_mannhattan_rag_advanced3
Added - mvm_mannhattan_rag_expert1
Added - mvm_mannworks_click_advanced2
Added - mvm_mannworks_exp_2020_robot_odyssey
Added - mvm_mannworks_int_mathematical_miscalculation
Added - mvm_meltdown_rc5_advanced1
Added - mvm_meltdown_rc5_advanced2
Added - mvm_meltdown_rc5_exp_lights_out
Added - mvm_meltdown_rc5_expert
Added - mvm_meltdown_rc5_intermediate
Added - mvm_metro_rc3_adv_baleful_bonanza
Added - mvm_nox_b5_adv_detritus
Added - mvm_nox_b5_adv_programmed_plains
Added - mvm_nox_b5_adv_robotic_ravage
Added - mvm_nox_b5_normal_factory_fresh
Added - mvm_oilrig_rr5_adv_rescindment
Added - mvm_oilrig_rr5_adv_waters_of_wrath
Added - mvm_oilrig_rr5_advanced2
Added - mvm_oilrig_rr5_int_petrolleum_pandemonium
Added - mvm_outpost_v9_advanced_osteoporosis_ontourage
Added - mvm_oxidize_rr18_adv_overclock
Added - mvm_oxidize_rr18_int_pollution_dilution
Added - mvm_powerplant_rc1_adv_power_struggle
Added - mvm_powerplant_rc1_adv_voltaic_outrage
Added - mvm_powerplant_rc1_dark_night_invasion
Added - mvm_powerplant_rc1_exp_unoptimized_output
Added - mvm_production_rc6_adv_distillery_destruction
Added - mvm_production_rc6_adv_indeathrialization
Added - mvm_production_rc6_exp_paramagnetism
Added - mvm_protown_rc1_bro_reverse_exp1
Added - mvm_protown_rc1_click_expert1
Added - mvm_protown_rc1_exp_glyphid_demoman
Added - mvm_protown_rc1_hole_expert
Added - mvm_protown_rc1_robotic_revolt_ep1
Added - mvm_quetzal_rc5_int_oaxaca_offense
Added - mvm_redstone_ridge_rc5_adv_armored_apparatus
Added - mvm_redstone_ridge_rc5_int_reddish_rebellion
Added - mvm_robotfactory_b28_adv_frantic_flood
Added - mvm_robotfactory_b28_exp_enduring_exceptions
Added - mvm_rottenburg_adv_marathon
Added - mvm_rottenburg_adv_windy_windup
Added - mvm_rottenburg_advanced2
Added - mvm_rottenburg_exp_germanium_gearbox
Added - mvm_rottenburg_rev_int_breaking_walls
Added - mvm_rustvalley_rc4_adv_dust_and_dirt
Added - mvm_rustvalley_rc4_int_ujealous
Added - mvm_rustvalley_rc4_rev_exp_reclamation
Added - mvm_rustvalley_rc4_robotic_revolt_ep2
Added - mvm_sequoia_rc4_adv_arboreal_assault
Added - mvm_sequoia_rc4_adv_forest_fight
Added - mvm_sequoia_rc4_exp_forest_catastrophe
Added - mvm_sewer_invasion
Added - mvm_sewer_invasion_advance1
Added - mvm_sewer_invasion_advance2
Added - mvm_sewer_invasion_advance4
Added - mvm_sewer_invasion_eulif
Added - mvm_sewer_invasion_intermediate3
Added - mvm_sharp_rc9_adv_autumnal_equinox
Added - mvm_sharp_rc9_adv_hazey_maze
Added - mvm_sharp_rc9_exp_autumnal_research
Added - mvm_sharp_rc9_exp_gilead_gehenom
Added - mvm_sharp_rc9_int_circuit_board_torture
Added - mvm_shiverpeak_rc3_adv_boreal_perseverance
Added - mvm_shiverpeak_rc3_adv_bytes_and_blizzards
Added - mvm_shiverpeak_rc3_exp_glacial_crash
Added - mvm_shiverpeak_rc3_exp_shudder
Added - mvm_shiverpeak_rc3_rag_advanced
Added - mvm_silentsky_rc4_adv_ground_zero
Added - mvm_silentsky_rc4_int_fresh_dose_of_nausea
Added - mvm_silentsky_rc4_int_mayfield_heights
Added - mvm_skangus_rc9_int_operation_paiks
Added - mvm_snowpine_rc4_fix1_int_alpine_assault
Added - mvm_steep_rc3a_adv_claire_de_laube
Added - mvm_steep_rc3a_adv_drill_down_disaster
Added - mvm_steep_rc3a_hole_advanced
Added - mvm_steep_rc3a_hole_expert
Added - mvm_steep_rc3a_rev_adv_sentinel_searing
Added - mvm_steep_rc3a_rev_int_seismic_shakeout
Added - mvm_swirl_rc5_adv_alpine_skylines
Added - mvm_swirl_rc5_advanced
Added - mvm_swirl_rc5_click_advanced1
Added - mvm_swirl_rc5_int_twirled_trap
Added - mvm_swirl_rc5_rev_adv_robotic_avalanche
Added - mvm_tensai_rc3_adv_scarlet_embodiment
Added - mvm_tensai_rc3_click_advanced2
Added - mvm_tensai_rc3_exp_dishonored_dynasty
Added - mvm_tensai_rc3_teien
Added - mvm_trainyard_rc3d_adv_railroad_ravage
Added - mvm_trainyard_rc3d_advanced
Added - mvm_transmission_rc7a_adv_white_noise
Added - mvm_transmission_rc7a_exp_robots_requiem
Added - mvm_underground_rc3_adv_empire_excavation
Added - mvm_underground_rc3_adv_mineral_mania
Added - mvm_underground_rc3_adv_mineral_masher
Added - mvm_underground_rc3_adv_subterranean_skirmish
Added - mvm_underground_rc3_advanced1
Added - mvm_underground_rc3_click_advanced2
Added - mvm_underground_rc3_click_expert1
Added - mvm_underground_rc3_welcometomymine
Added - mvm_waterfront_rc3_H2O2
Added - mvm_waterfront_rc3_exp_treacherous_waters
Added - mvm_waterfront_rc3_int_diode_charge
Added - mvm_wharf_s76_exp_pier_pumble
Added - mvm_wharf_s76_int_hazardous_harbor
Added - mvm_wizardry_impostors
Added - mvm_yiresa_rc5a_adv_mechanized_mayhem
Added - mvm_yiresa_rc5a_adv_mesa_malware
Added - mvm_yiresa_rc5a_int_black_east
Removed - mvm_robotfactory_b28_int_industrial_injection
Removed - mvm_scallops_rc4a_int_scaling_somersault
Removed - mvm_sharp_rc9_int_furious_fall
Removed - mvm_watermine_rc11_int_hydrophobia
Team Fortress 2 // Chocolate // Maplist update
Added - cp_fortezza
Added - cp_snowswept_rc1
Added - koth_harvest_winter
Added - koth_overcast_final
Added - plr_cutter
Updated - koth_fjord_rc1b > koth_fjord_rc0v3
Updated - pl_patagonia_b6 > pl_patagonia
Team Fortress 2 // Rainbow // Maplist update
Added - cp_brew
Added - cp_carrier
Added - cp_fortezza
Added - cp_snowswept_rc1
Added - ctf_haarp
Added - ctf_turbine_winter
Added - koth_databank_snowy_b3
Added - koth_harvest_winter
Added - koth_krampus
Added - koth_overcast_final
Added - koth_snowtower
Added - pd_galleria
Added - pl_camber
Added - pl_emerge
Added - plr_cutter
Added - plr_hacksaw
Updated - koth_fjord_rc1b > koth_fjord_rc0v3
Updated - pl_patagonia_b6 > pl_patagonia
Source Store // Store update

Items added

Chat stuff

Name Tags
Cabbit - 200 Credits
Cabbit Female - 200 Credits
Cabbit Male - 200 Credits
Cyclops - 200 Credits
Cyclops Female - 200 Credits
Cyclops Male - 200 Credits
Robot - 200 Credits
Robot Female - 200 Credits
Robot Male - 200 Credits
Sunday, July 28th, 2024

Team Fortress 2 // General server update
Redesigned mission processor
Feature addition Content addition Team Fortress 2 MvM
The mission processing scripts for MvM have been rewritten from the ground up. Missions go through a processor to pull out information used to coordinate their existence on the servers.

One of the effects of this is queuing server downloads on a per-map basis has had a massive improvement. Previously uncaught files should now be caught and placed for download, anything missing now is truly missing and can be found better.