Bark bark!
I got a special letter, an update! Here are the details!
-Increased net_chan_limit_msec to 132 (Team Fortress 2)
Previous value was 100. This should clear up remaining cases where players could accidentally be kicked because the server is processing their command too long. 132 was a recommended value for modded community servers.
I do have an idea regarding making known SCG players exempt from these checks which I may employ if we still run into false positives, but only if that happens.
-Fixed ghosts being unable to properly use the break command (Team Fortress 2,Bug)
Players with the ghost condition, a feature players can use when dead on modes like Dodge Ball or Death Run, are apparently unable to switch teams.
The break command now removes this condition from players when attempting to put them into spectate. Thank you to everyone who reported this issue!
-The AFK Kicker will no longer kick the replay robot (Bug,Team Fortress 2)
This happened in Murder for some reason and crashed the server, it shouldn’t have ever been a possibility but I put a check in just in case.
-Randomizer is back (Rainbow,Randomizer)
Was broken after the X64 update, but is back for now!
This has been an SCG Service update! You can check all our important updates on our update page here!
Mann Co. would totally sign off on this if they could! Report any bugs or suggestions here!