Bark bark!
I got a special letter, an update! Here are the details!
-Fixed a bug where Death Run could enter and then be trapped in a second waiting for player state (Rainbow,Death Run,Bug)
This could have potentially happened in other custom modes but was encountered only on Death Run. Arena mode handles round state changes differently than most other modes and by default does not allow for waiting for players.
There is a weird case where a player emptying out their team during our fake waiting for players causes the game state to completely reset, triggering a second waiting for players which does not end properly.
This has been an SCG Service update! You can check all our important updates on our update page here!
Mann Co. would totally sign off on this if they could! Report any bugs or suggestions here!