Murder is a gamemode originally made for Garrysmod. The game begins with all players being spawned in and given a random role. A player can be innocent, a detective, a fool, or the murderer.
The murderer's job is to kill everyone as quietly as they can. They are given a knife, and if they fail to kill someone within a 80 second time frame, a new murderer is chosen.
The detective's job is to kill the murderer. They are given a single shot pistol with a slow reload time. There can be up to two detectives at a given time depending on the number of living players. If a detective kills an innocent player, they are killed as well.
The fool's job is different...they want to be killed. If the fool is killed by the detective, the game is over.
The innocent's job is simply to run around, easy-peasy.
When a player dies, they are transferred to blue team and turned into a ghost. Ghost players cannot be seen or heard (Voice / Text dead chat is disabled) by the enemy team.
(!<command> & /<command> are for chat, sm_<command> is for console)
**sm_mmhelp **- Opens the help menu
**murdermusic **- Toggles the murder music
0.6.0 - SCG version
0.6.1-SCG - Credits to Fraeven for these changes
0.6.2-SCG - Credits to Fraeven for these changes
0.6.3-SCG (2019-02/10) - Credits to Fraeven for these changes
Features:
0.8.0-SCG (2019-06-01) - Credits to Fraeven for these changes
Features:
Balance:
Misc:
This mod was originally created by SomePanns with help from the contributor SnowTigerVidz.
The version SCG uses was patched up and modified by Rowedahelicon featuring additions and additional fixes by Fraeven
The custom map, arena_mannor, was created by JonTheFriendlyFox
Get the wallpaper here : https://www.weasyl.com/%7Esoutherncrossgaming/submissions/1661903/tf2-murdermod-poster
Features:
- Removed the old help menu and created a new menu system from the ground up, triggered by the command "!mm". It currently includes:
* More detailed help documentation, split up by role.
* Music toggle command
* Third-Person toggle command
* Plugin Info and Credits
Misc:
- Stopped giving a revolver to innocent players. Now that touching a revolver will pick it up automatically, innocents do not need one in their loadout.
- Tidied up some chat messages
Features:
- Alt-fire to sprint has been re-enabled instead of double-tapping forward due to popular demand.
- When the dead-ringer/decoy is activated, calling for medic will now be used to decloak you. Note that "call for medic" is planned to be used for any future activated abilities, as alt-fire was previously meant to be.
- Murderers will now have third-person mode turned on by default. This can be disabled with the command !mm_tp and the preference will be saved
Misc:
- Added a message to inform the client when the 'inspect' key is pressed and kills you
- For consistency, help (!mmhelp) and music toggle (!murdermusic) commands have been changed to !mm_help and !mm_music respectively
- Added the "decoy" to the murderer's hud on the weapons line to indicate if it has been used or not
- New background music
0.8.0-SCG (2019-06-01) - Credits to Fraeven for these changes
Features:
Balance:
Misc: